The Unseen Ripple: Advocating for Reduced Harm in Video Games Through an Examination of Indirect Impacts on Behaviour, Mental Health, and Society

Photo by M ZHA on Unsplash 1. Introduction: The Shifting Landscape of Digital Entertainment and Emerging Concerns Video games have transitioned from niche novelties to a dominant force in global entertainment, deeply embedded in the daily lives of hundreds of millions across diverse demographics. In 2024 alone, an estimated 190.6 million Americans engaged with video …

The Evolving Game Case: Navigating the Shift from Physical Cartridges to Digital Dominance

The landscape of video game consumption is undergoing a seismic shift. For decades, the tangible thrill of unboxing a new game, the weight of the cartridge or disc in hand, and the pride of a curated game shelf were integral to the gaming experience. Today, however, the digital tide is rising, with downloadable software, subscription …